Wow… it’s been a while. The last month has been completely mental at work, so I’ve rather neglected writing – though handily I took some notes at a few bits and bobs so I’ll be writing them up eventually.
First up, I got together with my theatre chums for The Neath – one of the key immersive events at the Vault Festival, which came with quite a buzz about it, a simple but rather clever little website, and a production team with a decent pedigree (The Crystal Maze and Time Run for starters). So everything was looking good.
An immersive bar, with Azazael as the landlord, The Neath is a place somewhere between the mortal realm and hell, filled with regulars with stories to tell, where we would have to confess our sins, complete mini-quests, and find seven goblets (one for each sin) in order to gain our collective freedom.
Overall, the theming and styling were good, and the performers were incredibly committed and strong improvisers – though I did hear a couple of folk complain that some of them were intimidating or aggressive. Which brings me on to the next point – the level of expected participation was high. The concept worked, but only if you were brave, as it really required you to seek out answers, go on quests, and initiate conversations. I’m not too shy with these things, and have long advocated Punchdrunk’s “your bearing shapes your fate” mantra. But after someone had found a goblet and been pulled on stage to confess her sin, where she loudly and proudly announced she’d slept with a married vicar, I wasn’t particularly keen to find the next one.
The other issue I had, was that the audience size was a touch too large – we spent a lot of the evening literally queuing up for a series of one-on-one experiences. Ideally, it needed more to do and see that wasn’t one-on-one.
And really, in my opinion, it was a little too expensive for what it was – especially as as soon as it started you were ushered to the bar to buy drinks. I do appreciate that the ticket price (£25) allowed you to return as often as you wanted throughout the run, but that probably also impacted on audience experience – the later in the run you visited, the greater the potential returning audience members, therefore the longer you’d be queueing for your experiences. And returning visitors would have a better idea of how it worked, know who to talk to, where to stand etc and potentially rob new audience members of those experiences. A ticket around £15 with no return visits would have felt more appropriate.
It had real potential, and (especially as I work in events and look after budgets and ticket sales) I totally understand the commercial pressures – we’ve all seen shows we loved close because they weren’t financially viable – however on this occasion it felt like they’d sacrificed audience experience, and for me it was a step too far.
Sorry. I really wanted to love it.